AI Insights · Timothy · October 2021
Top 5 Hidden Objects Games on iOS in Ecuador: Q3 2021
Discover the performance trends of the top 5 hidden objects games on iOS in Ecuador during Q3 2021, including download rates, revenue, and active users.
The third quarter of 2021 saw interesting trends in the performance of the top 5 hidden objects games on the iOS platform in Ecuador. The data, sourced from Sensor Tower, reveals detailed insights into weekly downloads, revenue, and active user metrics.
June’s Journey: Hidden Objects experienced varied performance across different metrics. Weekly revenue showed a significant peak at approximately $280 in mid-August, followed by a decline and another rise to around $228 in late September. Downloads fluctuated, with a notable spike to 369 in mid-July, settling down to around 55 by the end of September. Active users peaked at 1.4K in mid-July, before stabilizing around 785 by the end of the quarter.
Differences - Find & Spot Them saw a moderate increase in weekly downloads, reaching a high of 143 in mid-July. Active users also peaked at 363 in mid-July, before dipping to 181 by the end of September. Despite these user engagement metrics, the game did not generate any weekly revenue throughout the quarter.
Criminal Case showed a steady increase in weekly revenue, peaking at approximately $64 in mid-September. Downloads also saw an upward trend, reaching 93 in the same period. Active users remained relatively stable, reaching a peak of 554 in mid-September and maintaining around 551 by the end of the quarter.
Hidden Objects: Puzzle Games had a steady performance in downloads, peaking at 83 in early September. Active users followed a similar trend, reaching a high of 88 in early September and stabilizing around 75 by the end of the month. This game, however, did not generate any revenue during the quarter.
Define・ Find difference games showed a significant increase in weekly downloads, starting from 1 in early August and peaking at 115 by the end of September. Active users also saw a notable rise, reaching 185 by the end of the quarter. Similar to some other games, this app did not generate any revenue during the period.
For more detailed insights and comprehensive data, visit Sensor Tower.